Saturday, February 12, 2011

Crysis 2 PC Graphics Interview


Crytek's founder and Chief Executive Officer Cevat Yerli was recently featured in EDGE magazine's Crysis 2 interview. In the two-page interview, Cevat talks, among other things, about the PC version of the game and its graphics.

The development budget for Crysis 2 was much higher than that of Crysis' and it was reassured that, with the power of CryEngine 3, Crytek will again push the PC graphics envelope forward. Despite the extra power, many of today's multiplatform games don't get other benefits from running them on the PC than higher framerates, resolutions and image quality settings. With that in mind, Cevat's statement that the PC version is a full-blown PC game, with all the graphical 'bells and whistles', is good news for the PC gamers out there craving for maximum-graphics.

Crytek is yet to reveal, however, what Crysis 2 looks like when the graphics settings knob is turned to 11, in other words, DirectX 11 and people have been long wondering if Crytek has shown PC screenshots at all. Cevat touched on the issue by stating that Crytek has not "made any screenshots yet that show the PC settings". So, every screenshot released so far is of the console version?

The PC hardware requirements were also discussed a bit with Cevat saying that Crysis 2 PC has been designed to take the most out of the current high-end PC hardware on the market so, what comes to graphics cards, you should be able to max out the detail settings with the NVIDIA GeForce 4/5 and the AMD Radeon 5/6 cards out there. Also, people playing Crysis 2 using a PC with hardware on par with the minimum requirements should get a much higher-quality experience compared to that of Crysis.

Anti-aliasing is a way to improve a game's image quality by smoothing out the jagged edges of pixels. According to Cevat, Crytek's solution for Crysis 2 is not edge-softening but something else.



Prime: Having high hopes on the PC version...

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